Morpheus Unbound

Morpheus Unbound's Battletech Stuff

Battletech is a righteous game published by FASA Corporation.  It's also a Trademark of FASA Corporation.  Way back in the dark ages, it was called "Battledroids", but at some point FASA wisely changed the name.  The change probably occurred about the time they wanted to develop supplements (i.e. Citytech and Aerotech).

Anyway, since Patric, at least, has been playing since those dark ages(1), we've got lots of designs to work with.  We'll post a few up here as time and interest permit.

Conflict in the Desert
An adventure idea

Battlemech Variants

Original Battlemech Designs

Original Vehicle Designs

You will quickly note that some of these designs carry many, many LRM-5s.  The simple reason for that, as Bruce Loebrich pointed out to Patric in 1990 that they are simply more efficient than any other LRM model.  Bruce had a series of mathematical models as proofs, but the crux of the argument was that for any given size LRM volley (5, 10, 15, or 20), groups of LRM-5s will weigh less and on average more missiles will hit compared to larger LRM launchers.  His models also demonstrated that the LRM-15 was a "bad idea".

I've read about many people over the years combining the GURPS role-playing rules with the Battletech boardgame.  While I've never role-played in the Battletech universe, I have done some GURPS Transliterations of Battletech Weapons.


1  Patric says:  "It was BASHCON '86, and my friend Aaron Keonigseker and I signed up to play a game called 'BATTLEDROIDS' (later revised and renamed 'Battletech').  Aaron had the Shadowhawk, his partner had the Warhammer.  I had the Marauder and my partner had the Griffin.  By standing in the water, the Marauder got +6 heat dissipation per turn and it was a slaughterfest." [return]

Morpheus Unbound's Shadowrun Stuff

In 1989 came the first game that adequately balanced magic and technology while still giving each a distinct set of mechanics. In the years since, Shadowrun has matured and changed, and we've continued to enjoy it.

See also the House Rules and Supporting Cast sections while we add content to this area.

Ultimate Fighting is alive and well in the 2060s, although the rules have changed a bit.

Some notes about our local campaign history.

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Copyright © 1997-2000, 2002, 2005 by Morpheus Unbound.  All rights reserved.
Battletech and Shadowrun are Trademarks of FASA Corporation.
Last updated 21 May 2005 by Patric L. Rogers.
Send comments and suggestions to morpheus_unbound@patric.net.