Morpheus Unbound  |  Supporting Cast  |  GURPS

Image by Paul Pope, c. 1986Apex a.k.a Heather Knight
created 1986 by Paul Pope and Patric Rogers

ST   216 (268 points)
DX  11 (10 points)
IQ   18 (125 points)
HT  22 (225 points)

Damage: Thrust 22d, Swing 24d, Punch 22d-2, Kick 24d, Speed 10.25, Move 12 ground, 328 flying, Fatigue 53
Appearance: female human, caucassion, 24 years old, 5'7", 150 lbs.
Total Points: 1150 (2.5 unspent)

Advantages
Appearance (Beautiful) (15 points)
Charisma +3 (15 points)
Immunity to Disease (10 points)
Musical Ability +1 (1 point)
Patron (Supertemps, 9 or less) (30 points)
Psionic Resistance +1 (2 points)
Rapid Healing (5 points)
Unusual Background (Super) (50 points)

Disadvantages
Compulsive Spendthrift (-5 points)
Enemy (THAMF, 6 or less) (-10 points)
Sense of Duty (To all humanity) (-10 points)
Vow (Vegetarianism) (-5 points)

Super Advantages
Damage Resistance +48 (144 points)
Extra Encumbrance (5 points)
Flight (40 points)
Increased Speed +2 (50 points)
Passive Defense +2 (50 points)
Super Flight +4 (80 points)

Skills
     Acrobatics-10 (2 points), Anthropology-17 (2 points), Area Knowledge (Ann Arbor)-18 (1 point), Artist-17 (2 points), Bicycling-12 (2 points), Brawling-15 (16 points), Computer Operation-18 (1 point), Cooking-14 (0 points), Dancing-13 (8 points), Driving (Automobile)-13 (0 points), Electronics Operation (Audio Equipment)-16 (1/2 points), Flight-14 (16 points), Guns-9 (0 points), History-18 (4 points), Jumping-10 (1/2 points), Language (English)-19 (1 point), Language (German)-16 (1/2 points), Literature-17 (2 points), Musical Instrument (Piano)-18 (2 points), Performance-17 (1 point), Research-18 (2 points), Running-20 (1 point), Sculpting-13 (0 points), Sex Appeal-21 (1 point), Stealth-14 (8 points), Swimming-16 (8 points), Tactics-12 (0 points), Wrestling-10 (1 point), Writing-18 (2 points)

Quirks
Thinks she's too fat (she's actually the right size)
Overconfident about her invulnerability


Story

     Heather Knight was born in 1969 in the Suburbs of Los Angeles. She grew up in the nice suburbs, and graduated in the top 10% of her high school class. Her metagenes kicked in when she was in high school, and she became "a flying cheerleader" during her senior year. After graduation, she was recruited by a major NFL team to be their "flying mascot." During one game, she was attacked by THAMF fanatics and discovered she was invulnerable. After her contract with the NFL team ran out, she signed up for Guardian Division work with Supertemps.

     She has worked with Supertemps for several years, and they have paid her way through part-time college.  She hasn't declared a major yet, and at this rate will never finish.  But she's enjoying life.

Campaign Role

     As Apex, Heather might be encountered patroling the city, or anywhere Supertemps might send her. She also has good public relations skills, and occassionally visits other Supertemps facilities as a morale booster.  Heather might also be encountered on the local college campus, where she could be taking classes.

Personality

     Heather is friendly and outgoing.  She is overconfident in her invulnerability, and has a great deal of confidence in herself.  She likes dogs, but isn't fond of cats or spiders.  She plays hard, but works even harder.  She doesn't have a steady relationship, but she does have lots of friends.

Abilities

     Heather abilties are those of a classic "brick", she has superstrength and superhuman resistance to all known convetional forms of kinetic attack (including energy attacks such as ice, fire, radiation and lasers), but is still vulnerable to disease and poison, and must still breath. Heather can also fly at about 650 mph.  However, unlike the classic "brick" she is incredibily intelligent and cultured.  She'd rather go to the theatre or a Rock concert than fight anybody anyday.

Battle Tactics

     Apex will try to draw the enemies attention away from her companions. Since she has no attack powers, and won't carry a gun, her own offensive abilities are limited. She has studied a little Judo, however, and when necessary will engage a foe in hand-to-hand combat.

Adventure Seed(s)

     As a college student, Heather Knight has all the college student problems, including having to do homework and take exams.  During mid-terms, a fellow student with too much money and attitude develops a grudge against Apex and accuses her of academic dishonesty.  Some how the Player Characters get involved and they have to help her prove her innocence.


Patric's Notes: The original Apex was created by Paul Pope at St. John's High School, Toledo, Ohio, in 1986. I was GMing a V&V campaign at the time.  I did the GURPS transliteration in 1997.


Copyright © 1986-1996 Paul Pope.  All rights reserved.  Copyright © 1997-2001 Morpheus Unbound.  All rights reserved.
GURPS is a Trademark of Steve Jackson Games.
last updated 11 September 2001 by Patric L. Rogers.  
send comments and suggestions to morpheus_unbound@patric.net.