Morpheus
Unbound | Supporting
Cast | Villains &
Vigilantes
Hero
Real Name: Korolt, Thomas
Origin and Background: Thomas Korolt was an infantryman in the 123rd paratroopers for Her Majesty's Assault Forces. He had gained many honorary and distinguished medals in his service of Great Britain, and he served in the Falklands campaign and many other skirmishes. During these battles, the man learned many ways to doge and duck away from attacks. Some called it luck, others called it the strange power of Sgt. Korolt. Whatever the reason, the man had a unique talent for being almost impossible to hit.
On one of his cherished leaves, his unique power failed him. While filling his small Fiat with petrol, his cigar accidentally ignited the fuel tank and burned Thomas Korolt over 95% of his body. His left arm was completely disintegrated, leaving his right arm partially paralyzed. During his hospital recovery it was questionable whether Thomas would even survive. Sgt. Korolt had only one chance, his body had to be treated with thin layers of flexible, but very resilient metal. On top of this artificial skin was a thin layer of Adamantium, the hardest substance known to man. Also during his recovery, the military attached a cybernetic device to his amputated left arm. This device fired an eighty pound adamantium ball up to ten feet, and was attached by a tungsten cord which was used to draw the ball back into the cybernetic device. The army hoped that, with use and practice, this device could be used in assaulting targets -- smashing down doors, walls and adversaries.
During all of this Thomas Korolt was in a coma. When he finally came to, he found himself looking like some strange mutant warrior. Instead of being grateful to the army her served so diligently, he became angry and vengeful. He hated the army for what they had done to him,and he sought vengeance on those who turned him into the Adamantron.
Combat Tactics/M.O.: Adamantron is a stealthy and trained fighter. He will always analyze his enemy before attacking. He will try to spot the strongest member of any group. This person will be left alone while Adamantron centers his main attacks on the weaker of his assailants. He will also try to destroy any device or large piece of machinery that he can detect. he will then try to strangle vulnerable opponents. However, his favorite tactic is to release the ball to its maximum distance, and then start to spin the ball with all of his strength. Any person wishing to engage him in HTH combat must save v. Agility on 1d20 or be hit by the ball. When he is swinging the ball, he will also be able to strike two people, instead of one, if two opponents are within range. If his opponents seem to outnumber him by too much, he will retreat to a safe place and wait for a better time to attack.
Personality/Character Traits: Adamantron is so lost within himself, and so torn up about what he has become , that it is impossible to reason with him. He hates all armed forces and will usually center his terrorist attacks against military installations. His calling card is a small adamantium marble, which will always be found lying in or around the highest ranking officer among his dead victims.
NAME: Adamantron AGE: 27 SEX: male RACE: human
COST: POWERS, SKILLS & WEAKNESSES: IDENTITY: Thomas Korolt
8 EXPERIENCE LEVEL: 3 AFFILIATION: S.K.U.L.K.
16 Armor A: +4 v. Kinetic, Energy, Biochemical and Entropy
12 Heightened Defense
8 Special Weapon: Adamantium ball attached to a tungsten cord, and cybernetically
implanted into his arm. +2 "to hit", +1d10 damage. Range=2 inches, Special
Attacks can trip, strangle and bind.
1 Fighting (Unarmed Punch)-12
3 Fighting (Special Weapon)-14
1 Fighting (Rifles)-12
1 Stealth-12
2 Swim
1 Tactics-10
20 LBS: 356 BASIC HITS: 8 CARRY CAP.: 605 13 STR: 13 BASIC HTH DAMAGE: 1d8 12 END: 12 SAVE: 11 HEALING RATE: 2.4 per day 12 AGL: 12 SAVE: 11 11 INT: 11 SAVE: 10 10 CHR: 10 SAVE: 10 =131 TOTAL CP COST HIT MOD:(1.3)(1.4)(1.2)(1.0)= 2.184 UNSPENT POINTS: 0 DEVELOPMENT:__________________________ HITS(17):__________ POWER(48):____________________________
TOTAL PROTECTION VALUES:
KINETIC ENERGY BIOCHEM ENTROPY PSYCHIC OTHER
4 4 4 4 0 none
MOVEMENT RATES: 37" ground
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WEALTH ROLL: d4 LEGAL STATUS: record in the UK, wanted in the UK and USA
STR 23, DEX 18, CON 16, BOD 14, INT 11, EGO 10, PRE 13, COM 8, PD 5/6, ED 5/6, SPD 4, REC 10, END 50, STN 45
Armor (18,18); Density Increase +1, 0 End (+1/2), Persistent (+1/2), Hard to Dispel +2 (+1/2), Always On (-1/2); Stretching, 2", No Non-Combat Multiplier (-1/2), Left Arm Only (-1/2), 0 End (+1/2), Persistent (+1/2); +4d6 Hand Attack, Left Arm Only (-1/2)
+2 DCV; KS: Tactics, 11-; Stealth, 13-; +1 level Combat; WF: Small Arms, Knife; +1 level HTH
Hunted by UNTIL, 8-; Hunted by UK Armed Forces, 8-; Psych. Lim.: Hunts Armed Forces of UK and other nations; Distinctive Features