Morpheus
Unbound | Supporting Cast | Villains & Vigilantes
Animal
Real Name: Angelo Sanchez
Origin and Background: Sanchez is a black-latino born in
south-central Los Angeles. He grew up enjoying music, fast cars and having
fun. But he was always a bit more intelligent than his peers and knew he
wanted more out of life. His first pet was a turtle, and from that his
fascination with animals grew. He spent years studying the martial arts,
and his dedication lead him into more training and the deeper mysteries.
It was while on a spiritual retreat that he discovered his quasi-magical
ability to take on the form of any animal.
Combat Tactics/M.O.: He prefers to fight in animal form, using
the natural abilities of the forms to his advantage. When he needs
strength and power, he takes on the form of an ape or gorilla. If he needs
speed, he uses the cheetah. He enjoys flying as an eagle. Because he
lives near the ocean, he is adept with shark and sea lion forms.
Personality/Character Traits: He is a wild mix of city and
wilderness, and blends easily into both environments. He won't tolerate
cruelty to animals.
Villains & Vigilantes
NAME: Animal AGE: 24 SEX: male RACE: human
POWERS, SKILLS & WEAKNESSES: IDENTITY: Angelo Sanchez
EXPERIENCE LEVEL: 4 AFFILIATION:
- Heightened Attack
- Heightened Endurance A: +12
- Heightened Intelligence A: +9
- Heightened Senses: He has trained his senses to near superhuman
levels. He can hear in the infrasonic and ultrasonic ranges, can see in very
low light levels. Other benefits include +4 v. range modifiers for all senses,
+8% all detection rolls and +4 to INT for all saves to remember something he
has experienced.
- Martial Arts: Extensive combat training in ancient secrets gives
him +2 "to hit" in unarmed HTH, -2 to be hit by all attacks that he is aware
of while conscious and mobile, +2 to HTH damage and +10% to all Detection
Rolls.
- Transformation (Shapeshift): He can transform into any animal shape
listed in the V&V rulebook. The animal form must be a "real" animal (no
mythological creatures or dinosaurs) and cannot have a weight greater than 10
times his normal weight. His Hit Points and Power do not change. It requires
one action to transform, but none to change back. He can retain the form
indefinitely unless he is incapacitated. When in animal form, he uses all the
creatures attributes with certain modifiers: +10" all movement rates, +3
damage HTH, +2 to the animal AGL for purposes of AGL saves. He uses his
own AGL for initiative purposes, but uses the animal form's AGL otherwise. All
Martial Arts and Training bonuses still apply and he retains his natural
intelligence. He uses the animal form's ACC bonus or his own ACC bonus,
whichever is higher. Some forms will have additional special powers, at the
GM's discretion. If the animal form's Carry Cap needs to be known, multiply
its weight by 1.964.
- Training: +1 "to hit" and +1 damage with unarmed HTH in any form.
LBS: 180 BASIC HITS: 4 CARRY CAP.: 396 lbs.
STR: 13 BASIC HTH DAMAGE: 1d6
END: 22 HEALING RATE: 2.4 per day
AGL: 18 HIT MOD:(1.2)(2.6)(1.9)(1.4)= 8.2992
INT: 21 DAMAGE MOD. +4 ACCURACY: +3
CHR: 11
HITS(33):__________ POWER(74):____________________________
BACKGROUND SKILLS: Zoology/Veternarian, Music, fluent in Spanish (English
native)
MOVEMENT RATES: 53" ground
LEGAL STATUS: no record
Copyright © 1999, 2001, 2010 by Morpheus Unbound. All rights
reserved.
The "martial arts" power based on work by David Utter and can be found in his house rules
character generation section.
Last updated 22
December 2010 by Patric L. Rogers.
Send
comments and suggestions to morpheus_unbound@patric.net.