Morpheus Unbound  |  Supporting Cast  |  Shadowrun

Venus image copied from Wizard magazine.  Used without permission.Venus

A character for SR3.

History

Venus grew up in South America as part of the corporate warfare life-style.  She comes from a long tradition of mercenaries and simply grew up in the life-style.  She emigrated to Seattle six years ago, and has never been happier because now she actually has a life outside of the "job".

Campaign Role

Venus prefers to do security and bodyguard work.  However, she is pragmatic enough to realize that the occassional corporate extraction, larceny or intimidation work helps pay the bills.

Personality

She is a pragmatist.

Abilities

Venus is an accomplished mercenary, including the necessary cyberware and contacts to make that job easier.

Battle Tactics

Get out alive, protect the objective, protect her teammates.  She avoids confrontation whenever possible, using planning, stealth and cunning.  She likes smoke grenades and knock-out gas grenades.  Unnecessary killing leads to unncessary enemies.  If forced into combat, she is partial to machine pistols and sub-machine guns.

Adventure Seed

Venus would make a good PC or a mercenary foil for PCs.


Venus, Female Elf

Attributes:  Body 3, Quickness 5, Strength 4, Charisma 6, Intelligence 5, Willpower 3, Essence 2.77, Body Index 0.00, Reaction 5, Initiative 5 + 2d6

Skills: Assault Rifles 4, Athletics 5, Clubs (Stun Baton) 3 (5), Edged Weapons 3, Electronics (Maglock Systems) 3 (5), Etiquette 5, Gunnery 4, Negotiations (Fast Talking) 4 (6), Pistols 5, Stealth 4, Submachine Guns 4, Unarmed Combat (Kick Attacks) 3 (5)

Knowledge Skills:   Geography 4, Music 3, Vehicle Make and Model 6

Cyberware: Boosted Reflexes (Rating 1), Cyberears (Alphaware) [with Dampener, Hearing Amplification, Recorder], Cybereyes (Alphaware) [with Camera, Flare Compensation, Low-Light, Retinal Duplication (Rating 5), and Thermographic Vision], Datajack (Alphaware), Headware Memory [150 MP], Headware Radio (Alphaware, Rating 6), Smartgun Link (Alphaware) ×2

Edges and Flaws:  Ambidexterity, Friends Abroad

Equipment: Uzi III with integral Smartgun adapter and customized grip, Colt Manhunter with integral Smartgun adapter and customized grip

Contacts: The GM should select two contacts appropriate to the game.


Copyright © 1997-1999, 2001 by Morpheus Unbound.  All rights reserved.
Last updated 19 August 2001 by Patric L. Rogers.
Send comments and suggestions to morpheus_unbound@patric.net
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