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THAMF "Freak Killer Mark III" (GURPS International Super Teams)

In the early 1990s, THAMF began designing a number of robots to help it combat mutants, aliens and other "super freaks".  They put out a call to sympathetic scientists and hi-tech companies willing to build their designs.  One of their more satisfying designs came to be known as the "Freak Killer Mark III".  

The FKM3 looks like a miniature tank, including squat body and low profile turret.  The turret contains the sensors and a single 10mm gun with 50-second ammo supply.  A few of the FKM3 have the gun universally mounted for greater flexibility.  Because the robot is dull-witted at best, it is never used without human supervision except as a facility defense robot.


Robot is TL8 except where noted.

Brain:  Small with Extra ROM Slots and Reflex Booster +2 (2 lbs., 0.04 cf, $3,000, -5 points, Complexity 2).

Sensors:  Basic Sensors with Laser Rangefinder, Low-Resolution Hearing, Night Vision, and No Sense of Smell/Taste (2.2 lbs., 0.044 cf, $3,300, 0 points).

Communicators:  Basic Communicator with IFF and Mute (0.2 lb., 0.004 cf, $600, -5 points).

Propulsion:  1.5 kw tracked drivetrain (2 tracks) (22.5 lbs., 0.45 cf, $450).

Weapons:  1× 10mm THAMF "Freak Killer" 10HJ (concealed) (4.5 lbs., 0.09 cf, $1400, LC 3, Pow. 0.0152 KW/s).  200 rounds solid 10mm ammo (7.6 lbs., 0.05 cf, $30).  (25 points)

Type Dmg SS Acc 1/2D Max Wgt RoF Cost LC Pow.
10 mm caseless cr. 6d 12 10 390 2,800 4.5 4 1,400 3 0.0152

Weapon Accessories:  the 10HJ has Full Stabilization (0.45 lbs., 0.009 cf, $45) and Cyberslave mount (4.5 lbs., 0.09 cf, $225).

Accessories:  Global Positioning System (0.5 lbs., 0.01 cf, $100), Self-Destruct (1 lb., 0.02 cf, $80, does 6d × 8 [2d] damage).

Power System:  1.52 kW output TL7 standard gasoline engine w/turbocharger (12.16 lbs., 0.2432 cf, $121.60, uses 0.0608 gph gasoline).  0.6 gal. self-sealing gas tank with 0.6 gal. gasoline (4.2 lbs., 0.09 cf, $6.90).  TL7 9-volt cell (0.1 lbs., 0.01 cf, $2, 20 points) stores 18 KWs.  Endurance:  9.8 hours (0 points)

Subassemblies:  Head, Body, Tracks (2)

Head Design:  Houses Sensors (0.044 cf), 10mm gun (0.4725 cf), 10mm ammo (0.05 cf), 0.0335 cf empty space, 30-degree front slope; 0.66 cf total.

Body Design: Contains Brain (0.04 cf), Communicator (0.004 cf), GPS (0.01 cf), motive drivetrain (Self-destruct (0.02 cf), engine (0.2432 cf), fuel tank (0.09 cf), 9v cell (0.01 cf), head full traverse rotation space (0.132 cf), and 0.5508 cf empty space, 30-degree front armor slope; 1.21 cf total.

Track Design:   Contains no systems; 0.726 cf total.

Surface Area:  Head 5, Body 7, Tracks 5.  Total 17.

Structure:  Cheap materials (102 lbs., $1,850).

Hit Points:  Head 8, Body 11, each Track 8.

Armor:  PD 3, DR 12 metal (30.6 lbs., $4,080), Head Front PD 4, DR 18, Body Front PD 4, DR 18, waterproof ($34).  (125.5 points).

Statistics:  Design Weight 195.01 lbs., Tonnage 0.097505, Total Size 2.563 cf (1.66' tall), Price $15,424.50, Body ST 22 (130 points), DX 11 (10 points), IQ 5 (-40 points), HT 12/11 (15 points), Ground Speed 23.5 (35 points), Cannot Float (-5 points), Model Point Cost 61 points, LC 2.


Copyright © 1997-1999 by Morpheus Unbound.  All rights reserved.
Last updated 03 January 1999 by Patric L. Rogers.
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