Morpheus Unbound | GURPS | Empire
Worlds of the Empire
Glossary
- Homeworld -- Any Clan controlled world with more than one billion
Clan inhabitants, self-sufficient and significant political power.
- Client People -- Any sentient species whose political power
within the Empire is based on submission to one of the Clans. (Generally, if a
sentient fails to submit to one of the Clans, it is ignored or exterminated).
These are considered Clan controlled planets.
- Colony -- All other planets with Clan (including client
people) species inhabiting them. This is a broad category and ranges from
small outposts to densely populated worlds with insufficient political power
to become registered as homeworlds.
Clan Imperial
- Throneworld III -- The only world in the Empire where cybernetic
modification has shed it. s social stigma. In fact, modification for purely
social reasons has become a fashion among the wealthy and influential.
- Throneworld IV -- Famous for its massive shipyards. It is an
earthlike planet with two moons. One of the moons has been mostly
cannibalized for materials in the shipyards. The remaining husk has been
terraformed into a space station.
Clan Terralopsian
The Terralopsians control
the fewest planets and have no client people. They are very xenophobic and guard
their secrets, but the Empire is comfortable with them because they are shy,
reclusive, have weak weapons and share many of their technologies. Both
planets have powerful planetary force fields. Both planets have many
starbases and extensive shipyards capable of building huge starships (q.v. Planetcaster and Heartbreaker). Though they
will not share the secrets of their technology, the Terralopsians export many
prefabricated technological components, including instructions how to
incorporate them into other devices. They import very little, mostly raw
organic materials and cultural pieces like sports memorabilia, paintings or
sculptures. It is unclear which was the first world inhabited by the
Terralopsians.
- Forebear -- One of the two Terralopsian planets. It is third
from the sun and has no moons.
- Remsol -- The second of the two Terralopsian homeworlds. It is
fourth from the sun, has no moons, but does have vestigial rings.
Clan T'laren
- T'lara II -- A paradise world protected from ecological harm
by the god-like being Warship
(q.v.). The T'laren have built a resort world and tourism is the major
export. Three large spaceports and two large space stations support the
tourist trade. One spaceport floats on the planet's largest
ocean. The planet has two small moons.
Clan Hubenka-tor
- Hell -- A colony world that had to be abandoned when a
near-miss by a comet permanently disrupted the stability between Hell and its
three moons. The resulting gravitational disruptions required immediate
evacuation and resulted in the loss of a Frost-class cruiser. The only
known sentients in the system now reside on a permanent astronomical and
geological research station located in an unstable orbit far away from the
planet. It is still technically considered a colony.
Clan Averni
- Rimshot -- The original Averni colony. It continues to remain
a colony because it never attracted enough population to become a
homeworld. Rimshot is very beautiful. It has a few useful exports and
has gained political power because of its status as the first colony.
Copyright © 1999, 2001, 2010 by Patric L. Rogers. All rights
reserved.
last updated 29
March 2010 by Patric L. Rogers.
send comments and suggestions to morpheus_unbound@patric.net.