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A short comment on D&D 3e/3.5e.
I've played AD&D since 1981. I love the game, but AD&D and D&D have been different games since the 1970s and they still are. The flavor of both is very different.
I think D&D 3.5e (which uses the d20 rules) is an excellent game, and frankly a better game than 2e. However the slight but significant differences in game mechanic create a
very different feel to the game and thus I conside the games to be different beasts despite the similarity in names and the conversion rules published by Wizards of the Coast.
For a long time, I felt that 3e's surrender of the "meta-classes" (Priest, Rogue, Warrior, Wizard) and the resultant loss of specialty priests was a Bad Idea. But, I've been won
over by the the introduction of prestige classes, the model of classpaths and the ease of adapting the core classes to fit specific goals.
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